Concept artist & illustrator

Experiences professionnelles

UBISOFT concept artist (Paris Studio)

  • 2016 - December 2018. Under NDA


UBISOFT concept artist (Annecy Studio)

  • 2016. Tom Clancy's The Division | Environment design / Illustrations / keyplates
  • 2016. STEEP | UI/UX design / Marketing & branding illustrations

UBISOFT concept artist (Paris Studio)

  • 2013-2016. Tom Clancy's Ghost Recon Wildlands | Character design / Environment design / vehicles & props design / tattoo & texture design / branding and marketing illustrations
STUDIO CIGALE

  • 2013.Editor and realisation assistant
INDEPENDANT Sketcher & roughman

  • Before 2013. Edition (Chemin Faisant / Nexus (CA) / local freelance jobs.

Compétences

CONCEPT ART & Illustrations
  • VIP & Narrative characters. Photorealistic rendering.
  • Iterative character design / Factions. Various proposals.
  • Environment design & illustration
  • 3D based pictures : 3DSMAX / 3D Coat / Keyshot
  • Sketches & roughman / Storyboarding
  • "Keyshots" photorealistics storytelling pictures.
  • Traditional illustrations. Able to change sketching style under AD.
SOFTWARES
  • Adobe suite (Photoshop / IDD / Lightroom / Pr / AE..)
  • Keyshot render
  • 3D Coat / 3DSMAX modelling.

Formation

2013 - MASTERE 1 Degree | ECV (Ecole de Communication Visuelle) Bordeaux. Cursus Animation & Multimédia.

Divers/Hobbies

Sport & Mountain sports:
Trailrunning / Climbing / Bouldering / Mountaineering

Photography
Semi-professional outdoor & sport photographer